
Anything discussed or shown may not be representative of the final release state of Surface Grids. Keep in mind this is a development log for a work-in-progress feature. It also makes it possible to add tools like the laser, which is essentially just a fun way of heating up localized areas of a surface. In effect, it allows for more detailed and accurate surface simulation and more dynamic and interactive surface visuals. It’s a feature we’re developing for Universe Sandbox that makes it possible to simulate values locally across the surface of an object. Ī primer on Surface Grids for anyone not familiar: We hope you won’t have to wait long for their official release, but if you’re feeling impatient, you can check them out by opting into the experimental version. This will be a smaller update than usual because we’re focusing our efforts on the last sprint for the new galaxies we’ve been working on.

If you haven’t seen them yet, check out Dev Updates #1, #2, #3, #4, and #5.

Here’s our round six update on the development status of Surface Grids and Lasers.
